Year
2026
Summary

This research develops an Indigenous-informed video game that teaches environmental stewardship through reciprocal relationships with the land. Drawing on community knowledge and storytelling, the game challenges extractive, colonial approaches common in popular games by making ecological balance, listening, and responsibility essential for survival and success.

Organisation
Year
2024
Summary

This study examined anxiety in online learning using surveys and qualitative responses. Higher social presence reduced anxiety, while higher teaching presence unexpectedly increased it. Students preferred peer-led groups, frequent low-stakes tests, and clear instructor guidance. The findings suggest practical strategies to design online courses that better support anxious students.