This research develops an Indigenous-informed video game that teaches environmental stewardship through reciprocal relationships with the land. Drawing on community knowledge and storytelling, the game challenges extractive, colonial approaches common in popular games by making ecological balance, listening, and responsibility essential for survival and success.

This research explores how wearable technology can improve video game accessibility for players with upper limb disabilities. Through interviews, it develops design guidelines emphasizing flexibility, independence, and modularity. The project aims to build and test prototypes, advancing inclusive gaming design and ensuring disabled players are better represented in interactive technology development.