Year
2026
Summary

This research explores whether altering bodily sensations can change emotional experiences. By manipulating perceived heartbeat, blinking, and muscle tension through wearable devices and virtual reality, it demonstrates that emotions can be reshaped without changing physiology, opening new possibilities for treating trauma, anxiety, eating disorders, and other mental health conditions

Organisation
Year
2025
Summary

This research develops a framework for designing haptic technologies in virtual reality that balance immersion and practicality. By accounting for differences in body sensitivity, it introduces affordable, scalable devices—gloves, facial haptics, jackets, and floors—that enable full-body tactile feedback, bringing realistic touch into VR experiences.