Year
2026
Summary

This research explores whether altering bodily sensations can change emotional experiences. By manipulating perceived heartbeat, blinking, and muscle tension through wearable devices and virtual reality, it demonstrates that emotions can be reshaped without changing physiology, opening new possibilities for treating trauma, anxiety, eating disorders, and other mental health conditions

Organisation
Year
2026
Summary

This research shows that pauses in information streams alter decision-making. After a break, the brain increases effort, giving greater weight to subsequent information—a “peak-after-break” effect. A computational model explains this as a performance-effort tradeoff. Findings challenge traditional theories and suggest strategic pauses can shape attention, memory, and judgment.