Digital health expanded during COVID-19, but many services exclude people seeking support for alcohol and drug use. This research uses inclusive design, interviews, and workshops with people with lived experience to identify barriers, reduce stigma, improve usability, and guide industry toward creating accessible, equitable digital care for all.

This research develops an immersive, memory-based VR experience for ICU patients to reduce anxiety, build emotional resilience, and support recovery. Co-designed with clinicians and game developers, the system offers non-drug psychological support in an environment where 77% of patients experience anxiety. The goal is to improve comfort, control, and clinical outcomes.